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    <title>Adventure Craft Blog</title>
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    <description>A voxel-based multiplayer RPG platform with procedural worlds, AI-driven NPCs, deep combat systems, and rich multiplayer experiences.</description>
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    <lastBuildDate>Thu, 06 Aug 2026 09:00:26 GMT</lastBuildDate>
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      <title><![CDATA[Introducing Adventure Craft]]></title>
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      <description><![CDATA[A voxel RPG platform with procedural worlds, AI-driven NPCs, and deep combat.]]></description>
      <pubDate>Sun, 01 Mar 2026 00:00:00 GMT</pubDate>
      <category>Announcement</category>
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      <title><![CDATA[How We Generate Infinite Worlds]]></title>
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      <description><![CDATA[A deep dive into our chunk-based procedural terrain generation with biomes and dimensions.]]></description>
      <pubDate>Sun, 08 Mar 2026 00:00:00 GMT</pubDate>
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      <title><![CDATA[Designing the Combat System]]></title>
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      <description><![CDATA[Turn-based tactical combat with abilities, AoE spells, fog of war, and AI opponents.]]></description>
      <pubDate>Thu, 12 Mar 2026 00:00:00 GMT</pubDate>
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      <title><![CDATA[Why We Chose a Monorepo]]></title>
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      <description><![CDATA[How Turborepo and clean package boundaries make a complex game codebase manageable.]]></description>
      <pubDate>Sun, 15 Mar 2026 00:00:00 GMT</pubDate>
      <category>Architecture</category>
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